Legion Of Dragons

Legion of Dragons Guild Wars Guild is Not just a guild... it's a family!

Communications:

Latest LOD GW News:

July 21, 2007 marks the second annual LOD BBQ!

B.Y.O.C. (Bring your own chair) The location of the BBQ will be at Enlil's house again. Please be sure to R.S.V.P. with the number of people in your group coming.

If you would like to participate in providing addtional food please let Enlil (Jesse) know what you intend to bring.

Latest Guild Wars News

Guild Wars Bonus Mission Pack Promotion

For a limited time, when you spend $29 USD (€26/£17) or more in the Official Guild Wars (online) Store, you will get a Guild Wars Bonus Mission Pack for free!

July 5, 2007

Factions introduces the player to the continent of Cantha where two warring factions, Luxon and Kurzick, battle for domination. Players are able to join in this conflict, assisting their chosen faction in claiming towns on the game map. Factions has a new PvE campaign, two new professions, new skills and armor for existing professions, new gameplay modes for both PvE and PvP and also addresses some of the criticisms of the original game.

Buying Factions as a stand-alone game does not allow access to the original game continent, Tyria, and PvE campaign. The professions from Prophecies are available for Factions players to create. However some skills from the original campaign are not available, but new skills for these professions are introduced. Most of the PvP content from Prophecies is available to Factions players.

A player with both Factions and Guild Wars Prophecies can link the games which allows their characters to travel between the two game's continents and the player may maintain two more concurrent characters.


Guild Wars: Factions

Updated on June 12, 2007

The second campaign, Guild Wars Factions, Guild Wars Factions is a computer game released in 2006 by ArenaNet and is the first stand-alone campaign expanding on Prophecies, the original Guild Wars game.

The lore of Cantha

The Gods in Cantha

The worship and perception of the Five True Gods within the Empire of the Dragon has taken on a uniquely Canthan cast. The greater gods of the pantheon share the Canthan heavens with an assortment of lesser demigods, as well as eternal ancestor spirits and legendary heroes granted divine status by the diverse inhabitants of the realm.

Dwayna:

Dwayna is often depicted as young, tall, and slender, rising above the ground on huge feathered wings. Canthan artists often depict her floating above the vibrant, living souls of their eternal ancestors.

Balthazar:

Balthazar is frequently shown holding a greatsword, its tip lodged in the ground, with a pair of battle hounds sitting at attention at his feet. In Cantha, the sword is usually one of the single-edged imperial style, and the battle hounds are usually replaced with winged drakes.

Grenth:

Statues of Grenth depict the god with the body of a man and the narrow, skeletal head of a beast. Canthan artists tend to add a draconic look to the skull. The Canthan version of Grenth stands astride a small mountain of the dead, but in Canthan art the faces of these corpses are always averted from the god of death, as if in shame, to distinguish these enslaved dead from the "living" ancestor spirits.

Lyssa:

In Cantha, Lyssa is not only the goddess of beauty and illusion, but also represents the incarnation of luck, both good and bad. Many Canthan Assassins revere Lyssa more for her intrinsic duality than her famous beauty, and have been known to invoke her charms. Depictions of Lyssa in Canthan culture reflect the typical northern style: lithe twin figures of exquisite beauty entwined in an eternal dance.

Melandru:

Melandru is frequently depicted in Cantha as a tall, winged dryad from the waist up. Canthan artists usually describe a severe figure ensconced in an outcrop of Echovald quartz. Melandru's roadside temples offer shelter, food, and water to weary travelers even in Cantha, though such shrines are few, and separated by long stretches of lifeless stonescape.

Luxons and Kurzicks

Among the two most populous and distinct vassal cultures in the Empire, the Kurzicks practice a particularly devout and pious form of worship tied to the great Kurzick Houses. The Luxons, on the other hand, believe not only in the five greater gods of the Tyrian pantheon, but also three demigoddesses—the three queens Alua, Elora, and Ione.